![]() The "Mods" tab lets you easily switch between mods by clicking on them and hitting the "Activate" button. It is recommended to use a resolution greater or equal to 1024x768 at 32 bits of colour depth. Here, you can set the resolution as well as the colour depth. In the "Video" section, you can choose choose various graphics options. Recent Builds from a coder's test branch will usually not have it, nor will Nightly Builds. Text to Speech is typically only available in stable release builds. As of this writing, fs2_open will only use the voice you choose for everything. Speech in the various locations can be turned on and off by checking and unchecking the check boxes you can choose which of the installed voices to use in fs2_open by changing the drop-down menu. Although no match for real voice acting, it is convenient when valid plot points are mentioned in the middle of combat. If you are using Windows XP, or have the Speech API installed, fs2_open will be able to read briefings, techroom descriptions, and even ingame messages to you using computer-generated voices. Next, ensure that the "Audio/Joystick" and "Network" tabs have the proper settings. For example, fs2_open_3_8_0_圆4_AVX.exe.įor normal play you will want to use a regular build but for any testing, development, or bug reporting you definitely want to use a debug build. a regular/release build with the name containing 'r' or nothing right after the version number.a debug build with the name containing 'd', 'debug' or 'FASTDBG' right after the version number.There are two types typically for any build release: Select the EXE you'd like to use from the dropdown menu in the "Basic Settings" tab. (See step six for further details).ģ.8 MediaVPs Release Thread Step Five: Configuring Everything Basic setupĪt this point, you have one final stage remaining before fs2_open is ready to go. MediaVPs should be installed in a new 'MediaVPs_38X' directory under the main FreeSpace directory (\freespace2\MediaVPs_38X) This preserves the possibility to play with either with retail FreeSpace 2 vp files if this is desired (for example in multiplayer) and using the retail FreeSpace 2 executive files and requires minimal extra time to set up. The detailed instructions for installing and the current links can currently be found in the MediaVPs Release Thread linked below. With the release of the 3.8 MediaVPs, there is once again only one set of recommended MediaVPs available. Testing nightly builds on a regular basis and reporting bugs helps ensure a stable code base is maintained. These are put out so that the code base can be quickly verified for general stability. In addition to recent builds, nightly builds are built every evening after any changes have been applied to the source code. If you're curious about how reliable a build is, your best bet is to check the original thread it was posted in and see what people's responses were.Ĭross Platform Development forum (for Linux/OS X builds) Nightly Builds Most of the time they're released to either test or showcase some particular new feature. Recent Builds are ones that individual coders release. Current official release is FreeSpace Open 3.8.0.įreeSpace Open 3.8.0 release thread Test Builds It's a good idea to get the most recent official release, even if you end up deciding to get a recent build anyway. Additionally, some official release builds are available with installers. The first type is the "stable" release build. (Debug builds usually have names that end with "_d" or "_dbg" or somesuch) If you don't know why you'd want to use a debug build, you're almost certainly better off not using one.Īll builds should be extracted to your main FreeSpace 2 folder. A "build" is any executable built from source code. ![]() ![]() There are two main types of fs2_open builds, at the time of this writing. Linux: wxLauncher (build it from source see the readme for instructions) OS X: wxLauncher unless you are using Tiger or a PowerPC Mac, in which case use Soulstorm's OS X Launcher 3.0 ( instructions) It may be bundled with your release but the direct download link is below. Unless you are using an extremely old build, you will want to get the appropriate launcher for your OS. Version numbers of mediaVPs generally agree with the fs2_open build that they're supposed to be used with. These contain all sorts of graphical improvements and are highly recommended. This lets you configure the fs2_open executable for your particular system, in much the same way the original FreeSpace 2 launcher is used to configure it. This is the core game engine, a single executable file. First, you need to install the retail data from FreeSpace 2.There are three main components that you need to get the most out of fs2_open. 1 Step One: Understanding what you need.
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